![]() ![]() “As the game took shape,” Kiley says, “I feel like LudoWic and I both became more in sync with the tone of the game, and we were able to produce music.” “He knew the best who he needed for which level.” But as time went on, the music began looping in on itself. “The dividing was mainly done by Justin,” LudoWic says. Initially, the process for creating tracks was straightforward. ![]() He also brought in LudoWic after hearing some of his tracks on YouTube. ![]() When game developer Justin Stander of Askiisoft began work on Katana ZERO, he contacted Kiley, who had previously worked with him on games such as Pause Ahead and OverPowered, to do the score. While a cursory listen to the game’s music may suggest vapor, a deeper listen proves the duo drew from a much deeper well of ’80s electronic music: You can hear bits of Chicago house, early electro, and synthpop. But what makes it truly stand out is its exemplary soundtrack, released by Bill Kiley and LudoWic on Wic Recordings. Katana ZERO boasts high-octane action that calls back challenging ‘80s NES games, with a refreshing twist in terms of mechanics and narrative. Pre-order buy pre-order buy you own this wishlist in wishlist go to album go to track go to album go to track ![]()
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